NES Palettes for Graphics Editing Software v1.1 The first release was a little borked because a friend of mine (Tootai) noticed that there weren't any yellow colors when I swore I've played games with yellow in them. Unfortunately after I updated the palettes It turns out that there AREN'T any true yellows. Just limey-yellow colors. BMF's NTSC palette is the most accurate, so I ripped the values out of his. I also included PAL palettes done by Matrixz as well. Fun fun, eh? Hopefully people can start making original NES graphics for webcomics and homebrew videogames easier now. Perhaps somebody can edit the source to BMP2NES by 7h1460 to include palette generating too, now :) What I've learned from this is that NTSC has no good yellows, and PAL has no true whites. -merp (merp@captainn.net http://qbob.free.fr) ------------------------- Contains: AdobeNESPaletteNTSC.aco (A NTSC swatch for Adobe Photoshop.) AdobeNESPalettePAL.aco (PAL palette for Paint Shop Pro.) JascNESPaletteNTSC.pal (NTSC palette for Paint Shop Pro.) JascNESPalettePAL.pal (PAL palette for Paint Shop Pro.) MicrosoftNESPaletteNTSC.pal (NTSC palette, Microsoft standard.) MicrosoftNESPalettePAL.pal (PAL palette, Microsoft standard.) NESPaletteNTSC.txt (Documentation of NTSC colors.) NESPalettePAL.txt (Documentation of PAL colors.) NESPaletteNTSC.bmp (Picture of NTSC palette.) NESPalettePAL.bmp (Picture of PAL palette.) ------------------------- ------------------------- Instructions: -Adobe Photoshop- Edit, Preset Manager, Preset Type: Swatches, Load swatch, Done. -Jasc Paint Shop Pro- Colors, Load palette. ------------------------- BIG thanks go to BMF (http://bmf.rustedmagick.com) for the NTSC palette, Matrixz (http://matrixz.8m.net) for the PAL palette. Thanks to Tootai for spotting the "mistake". Lastly, all the people at #nesdev for dealing with my ignorant bitching. Thanks everybody!